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Question by ericelbracista · Jan 28, 2020 at 06:53 PM · rotationrelativerelative rotation

Add rotation from an angle

I'm asking if it's possible to add a rigidbody.Torque from an angle, example: if an object is in the angle 70y from an object, add a rotation in the x angle relative from the first object to the last. Thanks for reading and sorry if I didn't explained myself well, I don't know so much about English.

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Answer by sacredgeometry · Jan 28, 2020 at 11:50 PM

You could create a quaternion using this https://docs.unity3d.com/ScriptReference/Quaternion.AngleAxis.html


Then convert it into a Euler angle/ Vector https://docs.unity3d.com/ScriptReference/Quaternion-eulerAngles.html


Then use it in AddTorque

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