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Blending ragdoll physics and animation
Hello, just asking.. What is in title, is it possible?
Like, my character falls down (ragdoll physics), he then needs to pick himself up(animation) Is it possible, and if, how?
Thnaks in advance
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Answer by username_unity_of_my · Nov 12, 2015 at 04:27 PM
You can use this package from asset store if you like: Ragdoll-HitReaction Manager
Setup is same as unity default ragdoll way: Setup Video
Here is demo video: DEMO
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