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Question by alijaj · May 01, 2016 at 01:29 AM · audioaudiosourceaudioclipaudioplay

Audio playing at hightspeed and simoultanesly various times!

i call my waw audio with a bool but when it starts playing it goes too fast and there are same audios playing in the same time fast i dont know how to fix this. i use an audio source and a script to call the audiosource.

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Answer by SweetC · May 02, 2016 at 10:45 PM

Audio Source components have a "Pitch" setting that adjust how fast/slow they play. You can adjust it in the inspector or access it with a script.

 AudioSource myAudioSource;
 public float startingPitch = 1.0f;

 void Start()
 {
     myAudioSource = GetComponent<AudioSource>();
     myAudioSource.pitch = startingPitch;
 }
  

If the same sound is playing more than once at the same time you probably...

  • Have duplicate AudioSources on one gameObject

  • Have more than one gameObject with AudioSources and the same clip loaded on both of them.

1 AudioSource can only play 1 clip/sound at a time so you must have more than 1 AudioSource somewhere..

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avatar image alijaj · May 03, 2016 at 11:32 AM 0
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thaks for the reply i will check as u said :) , probably i have more than 1 audio source

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