3d model of a city
Hello Guys We are creating 3d model of a city that contain roads, footpaths, street lights, traffic signals, residential buildings, commercial buildings etc. after modeling we will take this model to Unity and create car driving simulator. I would like to ask that do i have to create whole city area with all roads, buildings etc in Maya and export as fbx to use in unity, or i can export a piece of road and other stuffs as separate fbx and setup in unity. will there be any difference in unity performance? Please suggest best way to create 3D model and setup in unity.. Thanks in advance...
Comment