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Question by REICHTAG · Jan 20, 2020 at 10:14 PM · movementgameobjectonmousedown

why OnMouseDown is not working

Hi I have very strange problem . OnMouseDown is not working for some reason until that game object has any movement .

 private void OnMouseDown()
     {
         Destroy(gameObject);
     }


script with this code is attached to squere shape game object ( prefab ) . So if I click on that game object nothing is happening until that game object is moved . After that object has moved even a little - after that OnMouseDown is working and game object gets destroyed .

Anyone knows why is it happening ???

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avatar image REICHTAG · Jan 20, 2020 at 10:46 PM 0
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it is a 2D game . And game object needs to move only one time after that On$$anonymous$$ouseDown is working even if game objet have stoped movement . By movement I mean when game is running if object moves within the game the On$$anonymous$$ouseDown starts working . If object did not move the I can click on it forever and nothing will happen

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