Question by
GreenMarioTie · Dec 19, 2021 at 05:11 AM ·
augmented realitywebrequest
What are the best practices to download, store and display 2D and 3D resources in an AR environment?
Hey, guys! Currently, I am developing an AR application which loads its contents (trackables and images/3D objects to be displayed) from an external provider (S3). Although the approach of directly download data from that provider works well for few resources, it's a concerns me when I intend to scale the application to receive bigger and more varied resources. So, what would you recommend me to use in such scenario? Would it be feasible to download a zip file and move its contents to the application path? How should I store the data?
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