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Slider for Game-Wide Audio
I'm attempting to combine two things I made - I have an Audio Manager and a slider which is, ideally, supposed to allow the player to adjust game-wide audio and also save the audio levels.
I am unsure how to combine these - even making the audio manager was a bit out of my depth. I had to watch a couple of tutorials on it to get it functioning.
Here is my code. If anyone could suggest improvements or recommend trying something else, that would be wonderful and thank you.
audiomanager.png
(82.5 kB)
volumeslider.png
(102.4 kB)
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