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This question was
closed Aug 29, 2015 at 05:19 AM by
getyour411 for the following reason:
Tree culling bugs were fixed (although some might be around; retest)
Unity tree distance not working.
If I drag my detail distance between 0 and 250 I can see rocks and stuff disappear\appear as I change it. Tree distance always seems to be set around ~100 and is ignoring the setting which is at 2000. What might cause trees to be culled and ignore this setting?
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