Cant drag imges from the assets folder to the scene
I,m beginner in this engine & i have watched lots of videos shows ppl drag images from the assets folder and drop it in the scene area and start working normally. When i tried that, the mouse turned into X sign as if i am not allowed to drag anything into the scene area. i tried using 3d mold from the Blender engine and it was working fine. i tried to reinstall it but no luck :( is there something wrong with my sittings or maybe permissions of the win explorer ?? I'm using Unity 4.5.5 with Win 8.1
Answer by Abhiroop-Tandon · Mar 24, 2016 at 03:52 PM
You cannot drag an image in 3D mode because in 3D mode they are not treated as sprites (which are game objects in 2D mode). So you can only drag textures or materials in 3D mode directly from your assets folder into your scene. What you can do is maybe drag the image on some game object which will then act as a texture on that game object (if that makes sense) !!
thank you so much for ur replay. you mean using programs like Blender ?? im gonna tell you what im doing exactly. first i drew a vector using illustrator and then extract it into .PNG image. i put it into the Asset folder but when i try to drag it into the scene area, im not allowed. Is there something wrong im dong here ?? ( i wanna work in 2d mode here)
The first thing i would say to you is that are you sure you are in 2D mode ?? like you choose you 2D project while creating a new project because there are some pre-defined setting that are applied when you create a 2D project so just make sure you did that
Oh that make sense now o_o i thought i can change the mode from the main interface but that only change the view only. Thank you so much man you r awesome !!
Answer by Incertam7 · Apr 16, 2018 at 08:05 PM
Click on your image. Look in the inspector view. Change the Texture type from 2D to Sprite (2D and UI). Images can't be added to the scene, sprites can be. Therefore, convert it to Sprite first.
I think that was the easiest fix to the problem.
Answer by Tejesh4678 · Sep 04, 2020 at 08:41 AM
If you are using 2D, first you have to convert the file. In the inspector window, Texture type to "sprite (2d and UI)" and then scroll down and hit apply.@Nony1990
Answer by Ashu96 · Jun 06, 2017 at 07:10 AM
I think you're dropping the image into an empty universe.
You need to create some surfaces like mesh/quad for the images to apply to.
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