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Question by ReeceHowe · Nov 30, 2017 at 12:40 AM · iosadscloudthird-party

Unable to build for iOS via Unity Cloud Build

I am currently working on building a Unity project via Unity Cloud Build, however I have come across a few errors when attempting to build for iOS after implementing an Ads SDK.

I am using FyberUnityPlugin-8.16.0 as per their documentation page: https://unity.fyber.com/docs/integrating-sdk

I have the also implemented mediation for the following Ad Networks; AdColony, UnityAds, and Vungle.


Version information listed below:

  • iOS Ad Mediator - Fyber_AdColony_3.2.1-r1

  • iOS Ad Mediator - FYBMediationUnityAds-2.1.1-r1

  • iOS Ad Mediator - Fyber_Vungle_5.3.0-r1

  • Android Ad Mediator - fyber-adcolony-3.2.1-r2

  • Android Ad Mediator - fyber-unityads-2.1.1-r1v2

  • Android Ad Mediator - fyber-vungle-5.3.0-r1


I’m able to get builds working locally for both Android and iOS. I’ve also be able to get Cloud Build working for Android.


However, when attempting a Unity Cloud Build for iOS I get the following error from the cloud build logs:

11013: /BUILD_PATH/.rvm/gems/ruby-2.1.1/gems/xcodeproj-1.5.1/lib/xcodeproj/project/object/helpers/groupable_helper.rb:18:in parent': [!] [Xcodeproj] Consistency issue: no parent for object JavaScriptCore.framework`: FrameworksBuildPhase, FrameworksBuildPhase (RuntimeError)


Expanded log here


Unfortunately, this means I am unable to automate builds using this plugin and was hoping I could get some assistance with resolving this issue ?

unity-attachment-for-fyber-ios-cloud-build-issue-4.txt (5.2 kB)
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avatar image Chuck-SquareTwo · Apr 03, 2018 at 06:07 PM 0
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I too get this build error.

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Answer by timdevil · Dec 14, 2017 at 03:19 PM

I'm having the same issue. Did you manage to resolve it?

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