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Question by Tesorero204 · Jan 17, 2020 at 05:07 PM · scripting beginnerscriptableobjectresources.load

Resources.Load not loading instances of a scriptableObject

Hi! On this void, I am using a deserialized data class called MoveInventoryData, which holds a string[] called moveList, that contains the name of each Move in the list moves. Then, I'm using Resources.Load<Move> to find ScriptableObjects (moves) with each name to add to a List of Moves. however, it is not loading anything, although the saving and loading mechanisms are working. Please help!

     public List<Move> moves;
 
     void InventoryLoad()
     {
         MoveInventoryData data = InventorySaver.LoadMoveInventory();
         moves = new List<Move>();
 
         for (int i = 0; i < data.moveList.Length; i++)
         {
 
             Move moveToAdd = Resources.Load(data.moveList[i]) as Move;
             moves.Add(moveToAdd);
 
         }
 
     }

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avatar image Hellium · Jan 17, 2020 at 05:11 PM 0
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Can you provide the content of the data.moveList array?

avatar image Tesorero204 Hellium · Jan 17, 2020 at 07:01 PM 0
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Here it is: [System.Serializable] public class $$anonymous$$oveInventoryData { public string[] moveList;

     public $$anonymous$$oveInventoryData($$anonymous$$oveInventory mi)
     {
         List<string> moveNames = new List<string>();
         for (int i = 0; i < mi.moves.Count; i++)
         {
             moveNames.Add(mi.moves[i].name);
         }
         moveList = moveNames.ToArray();
 
     }
 }
avatar image Hellium Tesorero204 · Jan 17, 2020 at 07:45 PM 0
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I wasn't asking for the definition of the class, but the content of the array (i.e the strings)

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