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Question by EBR · Apr 22, 2013 at 02:27 PM · timedelayslowmotion

How can I add a "delay" before switching back to realtime? (Read description for more detail, sorry)

Hi Everyone!

Sorry if I am being an idiot, I am very new to unity and scripting. I was wondering if it was possible to press a button and then make it go in to slow motion for 5 seconds then after the "delay" go back to normal speed. This is what I have so far:


 //SLOW MOTION
 if (Input.GetButtonDown("Sprint"))
 {
         Time.timeScale = 0.1f;
         Time.fixedDeltaTime = 0.02f * Time.timeScale;
     //5 seconds later...
     Time.timeScale = 1f;
     Time.fixedDeltaTime = 0.02f *Time.timeScale;
 }

Sorry for any inconvenience and thank you in advance.

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Answer by ahaykal · Apr 22, 2013 at 03:01 PM

I think this might help you.

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