- Home /
Unity Rending Mobile Bug (Android Pixel 4)
I'm working on a mobile game in unity and it works on most phones but on the Android Pixel 4 it has this really weird rendering problem and I was wondering if anyone could help out with why it does this... I'm using unity Universal Render Pipeline. Here's a video of what it does: https://streamable.com/oayb0s
I also tried making a brand new project with default settings (regular render pipeline) and just some simple UI and the problem still happens. Any help would be greatly appreciated!
Your answer
Follow this Question
Related Questions
weird profiler result? 0 Answers
High GPU Usage Android 0 Answers
Why CPU waits for GPU when there is not much work on GPU? 0 Answers
Blank screen on Android 0 Answers
[BUG] Can't use postprocessing with single-pass stereo rendering enabled (5.6, GearVR) 2 Answers