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Unity 5 And Attaching Game Objects To Inactive Objects
Hello, quick question here: in Unity 5, is it now possible to attach game objects to another game object if said game object is inactive? From what I recall, in Unity 4, it wasn't possible, but I'm not sure if this has changed in Unity 5 and can't seem to find an answer through various searches.
Thanks and take care!
Answer by virgiliu · May 27, 2015 at 02:00 PM
You can have active game objects nested inside inactive game objects in Unity 5, if that is what you're asking. This video has some details about it http://unity3d.com/learn/tutorials/modules/beginner/scripting/activating-gameobjects
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