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Question by
yosh · Dec 06, 2010 at 09:30 AM ·
renderingperformancestatistics
Possible to access the "Rendering Statistics Window" ?
Hi, is there a way to print out / access the values from the "Rendering Statistics Window" so i could use them for performance testing on a webplayer build on different pcs?
Thanks for your help..
Comment
There is a UnityEditor.UnityStats class that will provided the number of drawcalls, batches, usedTextureCount, etc.. But it only exists in the editor as mentioned in the answers. If you're just testing something, this might still be useful.
Best Answer
Answer by Eric5h5 · Dec 06, 2010 at 04:23 PM
No, it's not possible. The rendering stats only exist in the editor.
Oh, that would be a nice feature for testing. $$anonymous$$aybe in the future.. Thanks for that info.
Is this still the case? Is it not possible to get these stats at runtime outside of the editor?