Question by
weisswolfi · Jan 14, 2020 at 12:45 AM ·
shaderhdr
shader didn't draw texture when distance far
I made custom shader that divide so many squares quad and show texture on square. This working good but when distance will be far, shader didn't rendering
Comment
Your answer

Follow this Question
Related Questions
How to make this shader for a particle system work with HDR? 1 Answer
Change color of object via input. HDRP, Unity 19.3.0b9 / Also Gradient in Shader Graph 0 Answers
Using the standard shader, how to get the current emission brigthness in code? 2 Answers
Can't find shader on iOS - GpuProgram creation error: shader program type is unrecognised. 2 Answers
FPS shader fixing 1 Answer