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Question by busraozcan · Apr 05, 2021 at 01:38 PM · movement scriptplayer movementtouch controlsmobile devicestouch screen

how to move by touching a point on mobile device like join clash game

I want to make a player movement like join clash game. Sliding left and right working good for now but going straight doesn't work well. But i want to go straight when i keep holding a one point. How can i do it? This is my code :

     **private void Update()
     {
         Mathf.Clamp(transform.position.x, -8, 8);
 
         if (Input.touchCount > 0)
         {
             
             Touch touch = Input.GetTouch(0);
             switch (touch.phase)
             {
                 case TouchPhase.Began:
                     startPos = touch.position;
                     tempDirection = Vector3.zero;
                     direction = Vector2.zero;
                     tempTime = 4;
                     break;
                     
                 case TouchPhase.Moved:
                     tempTime += speed * 0.1f;
 
                     Debug.Log(touch.radius);
                     direction = (touch.position - startPos).normalized;
                     if (tempTime < 10 && tempTime >= 4)
                     {
                         rb.velocity = new Vector3(rb.velocity.z, rb.velocity.y, 5);
                         direction *= tempTime;
                         rb.velocity = new Vector3(direction.x, rb.velocity.y, rb.velocity.z);
                         //Debug.Log(tempTime);
                     }
                     else
                     {
                         
                         direction *= 11;
                         rb.velocity = new Vector3(direction.x, 0, rb.velocity.z);
                     }
 
                     break;
 
                 case TouchPhase.Stationary:
                     //rb.velocity = new Vector3(0, 0, 5);
                     break;
 
                 case TouchPhase.Ended:
                     rb.Sleep();
                     break;
             }
         }  
     }**
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