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Megaman in Unity! Help with movement.
I've recently made headway on my Megaman project that I've been wanting to do in Unity for quite a while. I wanted to get the animations down correctly before I actually got into movement. I have the animations working correctly for everything except jumping and sliding since I need movement to properly test them. So, here I am working on Megaman's movement next.
I'm fairly new to Unity, only been working with it for a little less than 2 months. I'm certain I could figure out how to do movement, but I'm afraid that I'll end up setting it up in a very dumb and inefficient way. I'm positive that Unity has tools for movement, I'm just not sure what. Could anyone point me in the right direction? Or perhaps someone could give me an example of sprite movement in Unity?
I'm using SpriteManager2.
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