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Question by
mechanicarts · Mar 23, 2019 at 11:08 PM ·
renderingtransparencypipeline
LWRP Transparent shader graph has see-through shadows
Hey guys. This is my last resort, since nobody could/would answer my question in the Forum, reddit or facebook groups.
I have a strange problem ever since updating my project to LWRP. My transparent shaders work ok for shadows and actual transparency, but all shadows in the scene are visible through the objects. Attached problem, shadergraph and inspector in debug.
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