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Question by
IvanBgd · Jul 16, 2021 at 12:47 PM ·
androidmobileadsgoogle playadvertising
Unity ads not showing at all after publishing
I published a game to Google play store, but the ads are not working. Test mode is off, i have the latest Ads package version, force test ads is off. here is the code:
...
private void Start()
{
...
Advertisement.Initialize("4208519", false); //yes i checked this id is for android
}
...
public void PlayMoneyAd() //Rewared ad
{
if (Advertisement.IsReady("Rewarded_Android"))
{
Advertisement.Show("Rewarded_Android");
}
AddMoney();
}
...
//void exists but i didn't paste it
if (Advertisement.IsReady("Interstitial_Android"))
{
Advertisement.Show("Interstitial_Android");
}
Here are a few screenshots:
I can't add more screenshots but the last thing is Ad delivery status and it is enabled
projectsettings01.png
(143.8 kB)
projectsettings02.png
(69.6 kB)
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