- Home /
 
               Question by 
               TimDunning · Jan 13, 2020 at 09:38 AM · 
                collisioncollider2dtilemap  
              
 
              how do I get a sprite to collide with a tilemap piece?
I have a 2D project that is a top down game where wasd are used to move the character. I have various sprites which move differently and each collide with each other with capsule collider 2D on them. None of them, however, collide with the tilemap tiles which has tilemap collider 2D. Any ideas why? (you can probably tell I'm relatively new to Unity and C#)
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
How to the detect what side of the player is colliding with a object in a tilemap 2 Answers
How do I get collisions between Tilemap Collider 2d and a Kinematic Rigidbody 2d? 1 Answer
How to detect on which exact tile a collision happened? 2 Answers
The tilemap collider is simply not working 0 Answers
Composite Collider on Tilemap not really stopping player 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                