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Question by
TimDunning · Jan 13, 2020 at 09:38 AM ·
collisioncollider2dtilemap
how do I get a sprite to collide with a tilemap piece?
I have a 2D project that is a top down game where wasd are used to move the character. I have various sprites which move differently and each collide with each other with capsule collider 2D on them. None of them, however, collide with the tilemap tiles which has tilemap collider 2D. Any ideas why? (you can probably tell I'm relatively new to Unity and C#)
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