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Question by
JmD_2 · Sep 21, 2011 at 02:46 PM ·
quaternionaxisprojectangle
How do I project a quaternion to the yz-plane
I need to project a rotation (quaternion) to the yz-plane to get the rotation around the x-axis. How do I do that?
This is a follow-up question to:
http://answers.unity3d.com/questions/168666/configurablejoint-angular-positions-rotation-probl.html
Thanks in advance ///JmD
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