Unity Errors when building
Everything has worked fine and i am now finished with my project. but when i hit build it gives me these three errors:
IOException: Failed to Move File / Directory from 'Temp/StagingArea/player_win.exe' to 'Temp/StagingArea/Planes&CO.exe'. UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.RenameFilesInStagingArea () (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopStandalonePostProcessor.cs:30) DesktopStandalonePostProcessor.SetupStagingArea () (at C:/buildslave/unity/build/Editor/Mono/BuildPipelline/DesktopStandalonePostProcessor.cs:176) DesktopStandalonePostProcessor.PostProcess () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:23)UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopSandalonePostProcessor.cs:131) UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl,System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
IOException: Failed to Move File / Directory from 'Temp/StagingArea/player_win.exe' to 'Temp/StagingArea/Planes&CO.exe'. UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.RenameFilesInStagingArea () (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopStandalonePostProcessor.cs:30) DesktopStandalonePostProcessor.SetupStagingArea () (at C:/buildslave/unity/build/Editor/Mono/BuildPipelline/DesktopStandalonePostProcessor.cs:176) DesktopStandalonePostProcessor.PostProcess () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:23)UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopSandalonePostProcessor.cs:131) UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl,System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316) UnityEditor.HostView:OnGUI()
Error building Player: IOException: Failed to Move File / Directory from 'Temp/StagingArea/player_win.exe' to 'Temp/StagingArea/Planes&CO.exe'.
maybe unity has a problem with characters like "&" or "_" when exporting?
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