White line behind Object triggering collisions
Hello, unity beginner here!
I have following problem:
I am trying to recreate the chrome dino runner game.
I am using a Polygon Collider to test for collisions against the obstacles.
When I hit start, the dino skips a bit to the right and leaves a small white line behind it, that is visible in the Scene Editor. This line seems to be causing collisions with objects. The line is of the length that the dino skips in the beginning of the game.
The problem, this should not be colliding...:
buggy-white-line.png
(7.0 kB)
Comment