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Question by crsteinb_aristo · Jul 29, 2016 at 12:28 PM · renderingwebgl

WebGL Native Render Plugin

I have been working on experimenting with trying to port the native render plugin example to WebGL by including the source in the Assets/Plugins/WebGL folder. I have been able to get the project to build and deploy but it appears that Unity is not calling the UNITY_INTERFACE_API functions UnityPluginLoad or OnGraphicsDeviceEvent.

Has anyone been able to do native OpenGL rendering under the WebGL platform?

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Answer by crsteinb_aristo · Jul 29, 2016 at 07:50 PM

I received some confirmation from a friend of mine working at Unity that these callbacks are not yet implemented under the HTML 5 exporter. I have submitted a bug to the bug repository here: https://fogbugz.unity3d.com/default.asp?818729_054b0k87kc11etd9

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avatar image tonialatalo · Oct 05, 2016 at 11:37 PM 0
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seems that they have implemented it by now, cool :)

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