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,Spawning snow or changing tilesets to snow as the player walks past them
How would i go about my project? Im currently trying to make a 2D pixel art platformer game where wherever the player walks he will spawn snow on it or change the existing tilesets to a snow themed tileset. I also made some pixel art animations of ice forming from the ground up to full blown icicles which will be included in the snow that will spawn when the player walks over a tile, but im still puzzled how ill implement them, I tried instantiating whenever the player triggers the collider but i cant seem to make it work properly, please help im quite new to Unity.
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