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Inverted/flipped Material? The material for my character isnt in the right spot,Unity 3D chacters material is inverted/flipped?
Hey,
so i created 4 Character in Blender, auto rigged them in Mixamo and i was testing them in Unity.
3 of them were fine. But the last one had reversed material. its just weird.
On the right side of the image there is the fbx file directly from blender. On the left side the fbx file from Mixamo. I opened the fbx file from mixamo in blender and there is no problem.
Can someone help??
,
Hey...
i have a problem with unitys material.
i created a 3D character in blender and auto rigged it in mixamo. when i drag the character from mixamo into unity the material is weird. Can't even decribe it. On the right side the character is dircetly from blender (fbx) and on the left side the character from mixamo.
when i open the mixamo fbx file in windows 3d viewer or in blender there is no problem.
Can i fix this problem in unity? I have 3 other Characters without this problem i dont know what i can do.
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