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Is there a way to tell unity not to debug a certian error?
Hello, there's an error that the console is showing, but the game still works and I think it's pretty anoying when a game displays false errors. I would like to see if this is possible in code (Javascript).
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The error is "Trying to set null texture on a GUITexture" when I disable, or hide is how I'm using it, the health meter, but it still works perfuctly fine!