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OnCollisionEnter not registering on children
I have two box gameobjects, both with box colliders attached to them. They are both children of an empty gameobject with a script attached to it that hooks the OnCollisionEnter message and prints a debug line when called. However, none of the collisions seem to be working, and I'm not sure why.
Comment
How is the presence of a RigidBody looking?
Do any colliding objects have a rigidbody? It is required in at least 1 of two colliding objects.
Your semantics are confusing.
Oh. Yes, a ball that i'm controlling with the keyboard to test the collisions has a rigidbody.
To be clearer, you could've initially said "Do any of the objects involved in the collision contain a rigidbody?"