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Question by
cbstoddard · Mar 08, 2021 at 10:04 PM ·
multiplayer-networkingspawninginstantiate prefabmirror
When the game starts, how can I instantiate a ball onto a random client?
Using Mirror. I'm learning multiplayer and I'm wanting to spawn one ball onto a random client. The other clients won't have anything. This may be simple, but I can't seem to get it. Any help is appreciated!
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