Cube rotation on Unity makes rotates servo on Arduino
I'm new at Unity, but I want to create a cube that follows a path (spline), and the rotation (axe y only) on the game, be done via Arduino by a ServoMotor or potentiometer, In other words if the cube goes up, the servo rotates upwards and if he cube goes down, the servo rotates downwards, imitating its movements and rotation degrees. it would be so difficult to program something like that?
Comment