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Question by wyeth123 · Dec 26, 2019 at 12:14 PM · variableintassign-variablenull referenceassignment

Can I assign no value to a variable like Gamemaker?

Hello, I made a game in Gamemaker. I am trying to make it in Unity.

In Gamemaker, if I wanted to assign no value to a variable, I could assign "noone".

For example, if "attacker" variable has value "noone", it means that no attacker was selected.

In Unity, can I do the same thing to the int variable "attacker"?

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Answer by corn · Dec 26, 2019 at 12:37 PM

In C#, there are two different kind of entities you can manipulate: value types and reference types.

In the inspector, null objects will appear as none. But value types, such as integers, are not nullable. By definition, they always have a value. Only reference types (such as a GameObject variable for exemple) can be null.

So in your case, you have two simple solutions:

  1. Replace int attacker with any reference type, such as GameObject attackeror Attacker attacker (with Attacker being a Serializable class of your own) or any other reference type, in which case this variable can be set to null

  2. Keep attacker as an int, but in your code handle attacker's value so that a negative value actually means "There is no attacker". int attacker = -1; is a pretty common convention to indicate "No attacker has been set".

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