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               Question by 
               IvanBgd · Jul 16, 2021 at 12:47 PM · 
                androidmobileadsgoogle playadvertising  
              
 
              Unity ads not showing at all after publishing
I published a game to Google play store, but the ads are not working. Test mode is off, i have the latest Ads package version, force test ads is off. here is the code:
       ...        
      private void Start()
      {
          ...
          Advertisement.Initialize("4208519", false); //yes i checked this id is for android
      }
  ...
  public void PlayMoneyAd() //Rewared ad
          {
              if (Advertisement.IsReady("Rewarded_Android"))
              {
                  Advertisement.Show("Rewarded_Android");
              }
          AddMoney();
          }
  ...
  //void exists but i didn't paste it 
              if (Advertisement.IsReady("Interstitial_Android"))
              {
                  Advertisement.Show("Interstitial_Android");
              }
Here are a few screenshots:  
 
I can't add more screenshots but the last thing is Ad delivery status and it is enabled
 
                 
                projectsettings01.png 
                (143.8 kB) 
               
 
                
                 
                projectsettings02.png 
                (69.6 kB) 
               
 
              
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                