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Question by zadeh79 · Dec 25, 2019 at 01:49 AM · lerpscene-loadingscene loadreloading

LERP function only works on initial scene load

The LERP function works fine on my initial loading of the scene, but every time after, I reload the scene, the LERP function will not work. (My sprite texture just stays in it's initial spot). Please help...

 void Update()
 {
     
     if (fracmov > .95f)
     {
         fracmov = 0f; 
     }
 
     fracmov = fracmov + .1f * Time.deltaTime;
     rbwitch.transform.position = Vector3.Lerp(new Vector3(-15.40f, -2.8f, 0), new Vector3(15.20f, 35.5f, 0), fracmov);
    

 }
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avatar image zadeh79 · Dec 25, 2019 at 03:18 AM 0
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Never$$anonymous$$d, i figured this out. I had another sprite attached to the same script and that was causing the weird issue.

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Answer by asianfanfics68 · Dec 25, 2019 at 04:12 AM

I like your post, I hope you have many good posts like this to share to the reader. vex 3

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