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               Question by 
               EthanHooper1023 · Jun 03, 2020 at 02:03 AM · 
                androidrenderingpost processingpipelineuniversal  
              
 
              Universal Render Pipeline grey screen on android
My project works fine in the editor and when I build to iPhone. When I build to Android the Universal Render Pipeline PostProcessing Volume renders as a slightly transparent grey material. I can see very slightly shapes of moving objects, but it renders the build unplayable. I know it is the post-processing because when I turn it off it works great. Is there any documentation on why postProcessing wouldn't work on android only?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                