Looking for alternative to baking for desired results (image examples attached)
recently switched to URP and now the lighting looks like this:
but i want it to look like it used to.. like this:
did a bunch of googling and attempts at baking the lights but unity keeps crashing before it even starts on gpu and cpu will take far too long. Is there a way for me to achieve the original lighting?
badex.png
(398.5 kB)
goodex.png
(428.3 kB)
Comment
Your answer
Follow this Question
Related Questions
Bug unity 5.2.1 Rendering UI With android 4.1.2 Jelly Bean 1 Answer
Changing a texture as a float or int drops 2 Answers
Weird artifacts on models 0 Answers
Unity Not using GPU anymore for anything 0 Answers
how simply writing text on texture 0 Answers