How to hide all colliders on collision for complex collider
I have a simple 2d hex item that needs to have colliders, so I have 3 box colliders around it. I have a collision set up that when the player collides with the box collider, the whole item gets hidden. The problem I'm having is that each box collider is getting hidden as the player touches them, but not all 3.
How do I hide all 3 colliders and the item when only one collider is touched?
If I have a single box collider over the item, then it works fine, but the collider is not tight to the item.
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