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Flipped normal in editor
Hi there, i had some weird error in my character's mesh. so it faces flipped strangely. but when i try to flip it back, it feels weird, unlike the other faces. here i insert my screenshots: anyway, i made the character with blender. any thought?
Answer by DAsap · Feb 20, 2018 at 02:16 AM
Haha, i solve the problem less than 5 minutes after i ask this question. :v so i tried to look closer in blender and apply the scale of the object and those 3 parts' normal were flipped. and it works like a charm :)
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