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.PNG distortion in Unity
Okay, so I am creating a pixel-based 2D game and I am using a program called Pyxel Edit to draw the graphics. My problem is that the main player is fine when I export it to a .PNG, but when I put it into Unity, some of the colors mix up, as shown below:
When the player is exported
When I put the player into Unity as a SPRITE
Problems 1. The pixels are blurred 2. The green on the shoe soles is distorted everywhere
Are there any settings that I can change to get a more pixely picture?
Answer by antx · Mar 08, 2015 at 04:12 PM
Check the import settings of this sprite. These distortions come from the compression setting. If you want it to be exactly as your source image, then set the Format to Truecolor.
Yes! I adjusted the Import settings in uNity to TrueColor and it's a LOT better. Thanks!
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