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Question by KingKongFu · Dec 12, 2012 at 04:22 PM · guibuttonnetworkconnection

Network button not displaying

Hello most of this is working the only problem is when i go to display the client connection button, it does not display anything. I dont know what is wrong here it looks that same as the other buttons. and the button does display when I tested the position of the button so the code seams right. It just does not display in the hostdata if statement. any help would be appreciated.

 private var hostData: HostData[];
 private var refreshing : boolean;
 
 var bX : float;
 var bY : float;
 var bW : float;
 var bH : float;
 
 function Start()
 {
     bX = Screen.width * 0.1;
     bY = Screen.width * 0.1;
     bW = Screen.width * 0.1;
     bH = Screen.width * 0.1;
 }
 function Update()
 {
     if(refreshing)
     {
         if(MasterServer.PollHostList().Length > 0)
         {
             refreshing = false;
             Debug.Log(MasterServer.PollHostList().Length);
             //hostData = MasterServer.PollHostList();
         }
     }
 }
 
 
 function startServer()
 {
     Network.InitializeServer(32,25000,!Network.MovePublicAddress);
     MasterServer.RegisterHost(gameName, "Batman Driver game", "This is a test");
 }
 function OnServerInitialized()
 {
     Debug.Log("Server initilized");
 }
 function OnMasterServerEvent(mse:MasterServerEvent)
 {
     if(mse == MasterServerEvent.RegistrationSucceeded)
     {
         Debug.Log("Server Registered");
     }
 }
 function refreshHostList()
 {
     Debug.Log("Refreshing");
     MasterServer.RequestHostList(gameName);
     refreshing = true;
 }
 
 function OnGUI()
 {
     if(!Network.isClient && !Network.isServer)
     {
         if(GUI.Button(Rect(bX, bY, bW, bH), "Start Server"))
         {
             Debug.Log("Server Start");
             startServer();
         }
         if(GUI.Button(Rect(bX, bY * 1.2 + bH, bW, bH), "Refreash Host"))
         {
             
             refreshHostList();
         }    
         //this works
         //GUI.Button(Rect(bX * 1.5  + bW, bY * 1.2  + (bH * 0), bW *3 , bH * 0.5), "Game test");
         if(hostData)
         {
             for(var i: int = 0; i < hostData.lenght; i++)
             {
                 if(GUI.Button(Rect(bX * 1.5  + bW, bY * 1.2  + (bH * i), bW *3 , bH * 0.5), hostData[i].gameName))
                 {
                     Network.Connect(hostData[i]);
                 }
             }
         }
     }
 }
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Answer by Jake.OConnor · Dec 12, 2012 at 06:34 PM

Well if this is the unedited code, then it's not displaying because you commented out the line which assigns a value to hostData.

 //hostData = MasterServer.PollHostList();

That should probably not be commented out if you want to use hostData.

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avatar image KingKongFu · Dec 12, 2012 at 08:17 PM 0
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Dang i feel stupid I been looking over the code for too long. Thanks a lot.

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