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Question by
Ozzie93 · Dec 05, 2015 at 06:16 PM ·
c#camerathird-person-cameramouse lookmouseorbit
how to have 3rd person camera move like 1st person camera
I have a third person character with the camera currently attached to the character object, following him and turning when the character turns. What I would like is the camera to be able to be rotated when I move the mouse in order to make a third person shooter game with more control over where the character can look. I attempted to play with the MouseLook script from the Imported First Person Controller but had no luck. Does anyone know a solution to this? Using Unity 5.2.3
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