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Question by
GuitarKirby · Nov 16, 2018 at 11:15 AM ·
audioaudiosourceuvtimeline
Timeline and Audiosource not synced?
Hey Timeline Dev's,
I'm having following problem:
I'm using Timeline (obviously) for my ambient sounds across multiple scenes.
When i create an Audio Track, then reference the gameobject with the audio source and i change any values on the audio source, nothing happens.
Why is there a reference to the audio source in the audio track in the first place?
Is this a bug or is there any way to e.g. change the volume of my audio clip from the Timeline?
Cheers,
Dinesh
P.S. I'm using Unity2018.2.10f1
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