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This question was closed May 05, 2016 at 09:36 AM by meat5000 for the following reason:

Duplicate Question

https://www.google.co.uk/search?q=unity+android+overheating&ie=utf-8&oe=utf-8&client=ubuntu&channel=fs&gfe_rd=cr&ei=-xMrV-ThMISh7Abkhxg&gws_rd=ssl

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Question by JackMac290400 · May 05, 2016 at 06:54 AM · 3doverheat

Android Device Overheating

Hi there, I have made a game for mobile (currently just android) and I have noticed that the game has started to make my phone overheat after about 5 mins of playing, after 5 mins it usually does thermal throttling. I'm not sure if this is because of processes in the CPU or the GPU, I did have loads of Instantiates and destroys but I have gotten rid of them and used object pooling and it still overheats, I read that transparent objects use up a lot of GPU processing power and I have a couple transparent objects though I doubt that is whats causing it to overheat.

How do I go about identifying the cause of the overheat and how do I fix it?

P.S My game is 3d and just consists of cubes and an image background

Thanks

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