Question by
Desoxi · Mar 13, 2017 at 02:34 PM ·
shaderclothtessellation
Is it possible to use a tesselated mesh within the cloth component?
I just tried it out and activated some tesselation inside a surface shader and then attached the Cloth component to the said object. But it doesnt seem to work. Does anyone know whether or not this is possible in some other way?
Thanks in advance!
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