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Question by Anykey · Sep 19, 2011 at 04:48 PM · rigidbodytransformscaledragdeformation

deformation when collision happens

Hi !

As you may see , I have a serious deformation issue

alt text

I think it happens when the box on the platform is not anymore the child of it when the collision between both is over.

I thought about constraining the scale of the box , but actually , because the box becomes the child of the platform , it sounds complicated.

What can I do to prevent my box from deformating ? (it doesn't happen everytime it stops colliding with the platform and it happens oftener when the box is falling away than when it falls on the ground on the right side).

PS : I've used this script to move the cubes http://www.unifycommunity.com/wiki/index.php?title=DragObject

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avatar image syclamoth · Sep 19, 2011 at 11:11 PM 0
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What do you mean, 'Defor$$anonymous$$g'? That's really not normal behaviour. In fact, I thought it was impossible to achieve without complicated scripting! Are you sure it's not something funny about your camera? Try turning off all of your screen effects, and have a close look at it.

avatar image Anykey · Sep 20, 2011 at 05:34 AM 0
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I'm 100 % sure the box scale is increasing for no reason (not really a deformation I know)

avatar image syclamoth · Sep 20, 2011 at 06:46 AM 0
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That's weird. I really can't understand it doing that!

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Answer by Rydrako · Sep 19, 2011 at 11:32 PM

Try the premade script, DragRigidbody. If you don't have it import the Scripts package from the Assets menu at the top.

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