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               Question by 
               zadeh79 · Dec 09, 2019 at 02:41 PM · 
                scene-loadingscene change  
              
 
              Scenemanager not loading scene
For some reason I can't get my scene to load from another scene. I have the scene worldrecordscene added to build settings, but its not loading for some reason. Instead it loads normalscene. The conditional is returning TRUE. Please help.
          if (scene1234.name == "worldrecordmode")     //**tested with Debug.log and it returns TRUE**
         {
             SceneManager.LoadScene("worldrecordscene");
         }
         SceneManager.LoadScene("normalscene");
     }
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               Best Answer 
              
 
              Answer by Larry-Dietz · Dec 09, 2019 at 02:50 PM
You code continues to complete the current method, so after telling it lo load the world scene, you then immediately tell it to load the normal scene.
Change your if statement to
 if (scene1234.name == "worldrecordmode")    
              SceneManager.LoadScene("worldrecordscene");
 else
              SceneManager.LoadScene("normalscene");
That should fix you up. -Larry
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