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$$anonymous$$ · Apr 21, 2018 at 11:06 AM ·
timercountdowntimer countdown
countdown timer
Hi, I am trying to make a script that will count down the time, for example, it will be 4 hours. After clicking the button in the game, I will add this time, for example, from 4 hours it will take 8 hours and it will be counted down to 0 but the max value of this time is 24 hours. count is the number of clicks in a game.
void Update()
{
time = "04:00:00";
info.text = "To the end:";
czas.text = "";
kreatyniony.text = "Creatinions: " + creatinions;
_slider.maxValue = 240 * premium2.count;
_slider.value = lol;
if (x2 == 1 | x4 == 1)
{
StartCoroutine(Countdown());
}
if (premium2.count > 0)
{
DateTime time2 = DateTime.ParseExact(time, "HH:mm:ss", null);
}
}
IEnumerator Countdown()
{
while (lol == 0)
{
yield return new WaitForSeconds(60);
lol -= 1;
}
}
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