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Can Addressables be used to load content post build?
Hello,
I've been doing a fair amount of reading on addressables, and wanted to confirm a functionality before I began down the long road of completely understanding them and implementing them in my project. I wasn't able to find the answer to this question anywhere online, and would appreciate it if anyone could give me a hand.
I'd like to know if Addressables can be used to load content after a project is built.
I.e. I have an already built project, and want the ability to download new prefabs from an external source (maybe a download server) which can be utilized by the already built/deployed project
Relatively new to programming in Unity, and am grateful for any help! Certainly open to suggestions on how to achieve this functionality if anyone knows of a better way.
Thanks!
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