Question by
RobertSahlqvist · Nov 13, 2015 at 12:45 PM ·
2dcursormouseposition
2D object follow mouse too slow.
I'm trying to make a gameobject follow the mouse's movements, it kinda works but the movement is too slow and the movement itself too small. I've tried multiple scripts but they all cause the same problem, please help.
Comment
Answer by Perazim · Nov 13, 2015 at 12:50 PM
slower than this ? https://www.youtube.com/watch?v=-mtzOvdhsuo
Answer by zolutr · Aug 27, 2016 at 02:23 PM
maeby a litle late but: try to divide your mouse position by the screen width and then multiply it by your world unit size