Question by
Robby1296 · Dec 05, 2019 at 09:57 AM ·
lightingshaders2d-platformer
How do you use different shaders with Unity 2019 2D lighting?
So, my friend and I are making a 2D side scroller and want to use a shader that makes it look like grass is blowing in the wind, but with the way Unity's 2D lighting is set up, we can't use another shader because anything it is applied to will turn black. Here is the shader we are trying to use. Can someone help us please?
http://blog.moondrop.no/2016/07/making-foliage-to-wave-in-a-2d-game-with-wind/
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